/// @description Insert description here
// You can write your code in this editor
var tem = instance_place((image_xscale==1) ? x:x+128,y,objPlayer)
if(tem){
	with(tem){
		die = 1;
	}
}
if(ac) exit;
var tem = irandom(1000);
if(tem > 900){
	alarm[0]=fps/4;
	ac = fps*5;
}